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Old 09-13-2008, 06:23 PM   #1 (permalink)
mtcrilly
 

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Programming

Any C# developers about this forum? Might be a long shot like lol
 
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Old 09-13-2008, 06:34 PM   #2 (permalink)
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Re: Programming

Depends what your after, you might get more response with a more detailed question


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Old 09-13-2008, 06:37 PM   #3 (permalink)
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Re: Programming

Non in my corner, the only experience I have is fixing it when it conflicts with other software packages.
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Old 09-13-2008, 07:03 PM   #4 (permalink)
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Re: Programming

Ah OK.

Well I'm writing an application for plotting points on a (fictional, from a computer game) map. I want this information to be stored in XML files and exportable and importable by users so they can share information regarding points on the map, such the location of a certain item or a monster.

I just wanted some general advice and suggestions on how the programmers on here would go about storing this data, and if XML is the right choice? makes sense to me, as it's an open-source standard.

Thanks.
 
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Old 10-20-2008, 12:31 PM   #5 (permalink)
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Re: Programming

Might be a bit late on this one but this link may help:
Reading and Writing XML in C#

Sounds like XML is the way to go with what you have described. If you are just using the XML data (rather than objects) you prob don't need to worry about the serialisation/deserialisation in the above link.
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Old 10-22-2008, 09:51 AM   #6 (permalink)
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Re: Programming

depends what game it is and if that info is accessible from applications outside of the client.

If its warcraft then you would need to write an app in lua to export the data in whatever format you wanted. xml, csv or some app specific format. Then a second app to handle the data.

C# imo is overkill for something this simple. Personally i would go with vb.

Pete

PS, not a real programmer, i just know enough to get by.
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Old 10-22-2008, 10:57 AM   #7 (permalink)
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Re: Programming

Programming


Last edited by fsec : 10-22-2008 at 07:28 PM.
 
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Old 10-22-2008, 11:01 AM   #8 (permalink)
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Re: Programming

Dunno about all that, but I remember being a kid and programming a spectrum with a program that made a frog jump to catch a fly. It was about 4 pages long.

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Old 10-22-2008, 11:17 AM   #9 (permalink)
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Re: Programming

Fecked if I know, I have trouble programming the video..................


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Old 10-22-2008, 03:48 PM   #10 (permalink)
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Re: Programming

Quote:
Originally Posted by Maxingwell View Post
Might be a bit late on this one but this link may help:
Quote:
Originally Posted by Mikasa View Post
depends what game it is and if that info is accessible from applications outside of the client.

Hey guys I don't think he'll be back to see your post's somehow

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